

In an unknown location, Washington is heard creating a journal entry. Admitting that it has been a while since doing one, Wash decides to get up to speed: he recalls the corruption of Project Freelancer, its demise, his job as a Recovery agent, and Project Freelancer's misuse of the Reds and Blues as cannon fodder for their Freelancer agents. The only people Wash could trust was the Reds and Blues... Read more

Wash and Caboose leave for Blue base to confront Tucker. Meanwhile, the Reds discuss a dilemma about their base.

Sarge lays down a few ground rules regarding his personal space, while Wash comforts a sad Caboose.

While depressed over the departure of his best friend, Caboose comes across something mysterious.

As Washington and Tucker begin work on the communications tower, Sarge activates Red Team's newest addition.

The Blues get acquainted with Caboose's robotic pet Mantis, Freckles. Meanwhile, Sarge orders Grif and Simmons to recon on Blue Team.

Grif and Simmons execute their reconnaissance on Blue team.

Sarge overreacts over Simmons' departure and prepares a counterattack. Meanwhile, Washington and Tucker butt heads.

Tensions arise between the Red and Blue teams.

While Caboose gets accustomed with his new position, the Reds divulge a plan to eliminate Freckles.

Sarge, Grif, and Doc discover some interesting things inside the ship.

Simmons brings a source of social media to the canyon, while Lopez and Lopez 2.0 are given important information.

Donut cleans the Red base, while Wash and Tucker have a discussion over leadership.

Wash gives Caboose a present, while the Reds complete their construction on their Mantis.

The Reds and Blues begin fortifying their defenses for an imminent attack. Meanwhile, Lopez 2.0 gets a dastardly plan.

Tucker, Caboose, Grif, and Simmons join the New Republic army in order to rescue their friends.
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